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Glossary, Unbound Series

Creatures Draugr Corporeal undead. Can take a rough human form with bluish skin or travel as smoke forming dark clouds. Not very intelligent, but deadly. Can grow in size and smell of rotting flesh. Crushes or eats their victims alive. Only a few “heroes” can kill them. Dwarves Live in Nidavellir. Known for strength and ability to work with all metals. Feil Guardians of Fenrir. Made from the earth of Lyngvi, they can only exist on the isle. Garm Human/wolf shape-shifters. Garm are guardians by nature. Garms serve as guardians to portals, other paranormal beings and worlds. Being a guardian is an essential part of what garm are. Losing their charge, whether a being or a portal, is like losing their purpose for existence. Without such a duty, they become rogue. Hraesvelg Giant corpse-eating eagle who sits at the edge of Helheim. The flapping of his wings creates a terrible wind. Hellhounds Human/massive dog shape-shifters. Hellhounds are hunters by nature. In the past they were used by the gods to run the Wild Hunt–dragging back souls of the evil (or those deemed evil by the gods). Today, with the hunt a thing of the past, they survive as they can – working for whoever has a need of their deadly skills. Light Elves Live in Alfheim. Don’t have magic of their own, but can put magic into objects. Also known for agility and beauty. Svartalfars Dark elves. Live in Svartalfaheim. Frequently make their living as mercenaries. Cunning and agile. Nine Worlds Alfheim Land of light elves. Asgard Land of the Aesir. Jotunheim Land of giants and trolls. Muspelheim Land devoured by fire, impassable to anyone not native. Guarded by Surt and his fiery sword. Nidavellir Land of dwarfs. Niflheim Land of freezing mists. Midgard Land of humans. Svartalfaheim Land of Svartalfar/dark elves. Vanaheim Land of the Vanir. Other terms, places...

Characters, Unbound Series

Unbound, Unbound Book 1 Risk Leidolf (hero UNBOUND) is a hellhound owned by immortal witch Lusse. Kara Shane (heroine UNBOUND) is a witch, half of a set of identical twins. Twin witches are believed to be the most powerful witches to ever exist. Lusse (UNBOUND) is an immortal witch who keeps a kennel of hellhounds and uses them to hunt down other witches whose powers she drains to build her own. Image from Unbound with Kara and Risk (in hound form). Art by Lindsey Lewellen. Guardian’s Keep, Unbound Book 2 Kol Hildr (hero GUARDIAN’S KEEP) is a garm (wolf-shape-shifter) and owner of The Guardian’s Keep (bar with portal). Kelly Shane (heroine GUARDIAN’S KEEP) is Kara’s sister – the other half of the twin witch set. Fenrir (GUARDIAN’S KEEP) is the most powerful garm of all time. He is the son of Loki (a god) and brother of Jormun (UNBOUND). Wild Hunt, Unbound Book 3 Venge Leidolf (hero WILD HUNT) is a hellhound and son of Risk (UNBOUND). Geysa Brynhild (heroine WILD HUNT) is a valkyrie whose mother was taken by the Wild Hunt. Erl King (WILD HUNT) is the leader of the Wild Hunt. He is neither a god nor a man, but something in between. If the Erl King is killed, another takes his place, by taking up the horn. Captured, Unbound World, Nocturne Bite Gray Barsk (hero CAPTURED) is a hellhound who trained in meditation to control his bloodlust. Leve (heroine CAPTURED) female hellhound who was sold to the Kamp to fight in the Arena. Her previous owner was Lusse (UNBOUND). She is also Venge’s (WILD HUNT) mother. Dark Crusade, Unbound Book 4 Kerr Vik (hero DARK CRUSADE) is a garm who was exiled from the human world in Guardian’s Keep attempting to overthrow the Garm Council. His greatest desire is to live in a world where...